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Showing posts from November, 2019

Chronicles of Darkness (and why you should be playing!)

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For a long time you were a knight, a cleric, a barbarian, a wizard, a mage, or any of the various classes in fantasy role playing games. Maybe you were an intergalactic warrior bent on stopping some evil space tyrant in a science fiction game.  The point is, you were always the hero protagonist in a story where you had to crush some evil force or another simply because it was evil. Twenty-eight years ago that all changed, when in 1991 White Wolf released Vampire: The Masquerade.  The release of Vampire: The Masquerade changed everything in tabletop role playing games, a departure from the traditions of playing the role of the good guy protagonist, and descending into the role of a villain. The shift into a setting of personal horror put players for the first time in a position of constant struggle. Vampire: The Masquerade coined the phrase, “A Monster I am, lest a Monster I become.” The game was a hit, and grew a massive following that ensured a broader world ...