Star Wars game Night P. I
It feels really, really good to tell a story. I’d like to say I mean as a writer, and that I’ve found my self-discipline again and I’m writing diligently, but that’s just not the case. Last night was Nerd Night at Grimm Manor (I have an apartment, don’t let my superfluous use of pretentious household titles fool you) and I got to really flex on the story for our Star Wars tabletop RPG. It was straight back to the basics, too. Some action, sure. It’s Star Wars, but when it comes to the Star Wars universe, there’s a lot of story to be told, and it’s not all Republic / Empire / Galactic Civil War. I ran a campaign that led into some horror elements I haven’t used for a Star Wars game since around 1997, when my brother Allen and I were playing second edition at Baywood. In 1997, Allen and I saw the movie Event Horizon. It was probably the scariest sci-fi horror film to show since the 1979 Ridley Scott film Alien hit theaters. Event Horizon opened up so many possibilities to the space horr...
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